El juego es miy bueno y tiene una base solida. Solo debes dejarte llevar por tu imaginacion para seguir desarrollando la historia y crear nuevas zonas y fases de crecimiento.
Podrías incluso agregar un personaje secundario principal que ayude a la protagonista una vez llegue a una fase de crecimiento qué la deje sin poder moverse y así continuar con el juego y las fases de crecimiento.
Puedes agregar consecuencias dependiendo de el tipo de crecimiento.
Para el aumento de peso podrías agregar una mecánica que le pida al jugador alimentar a la protagonista. Dándole así un uso a la ciudad al agregar un restaurante.
Para el Breast expansion podrías agregar lactancia y un medidor de cuanta leche tiene la protagonista. Teniendo que comprar un extractor en un nuevo lugar de la ciudad. 'La farmacia'. Este lugar vendería medicamentos capaces de alterar el cuerpo de la protagonista de formas tanto positivas como negativas. Como una mayor producción de leche, una reducción, entre cualquier otra cosa que se te imagine.
También podrías agregar una mecánica de inchazon. Permitiendo que la protagonista pueda comer o almacenar leche más allá de su capacidad. Con la consecuencia de que se inchara. Y si el jugador persiste en seguir puedes agregar una consecuencia.
Para el crecimiento de trasero.........
...
...
No se me ocurre nada sinceramente.
También podrías hacer que los finales qué ya tienes no sean definitivos. Si no una ruta diferente para continuar la historia. Cada uno con sus propias consecuencia, trama y forma de continuar con la historia.
Y te diré esto solo para aclarar. No soy un pervertidos de esto. Los juegos de este estilo más que nada me llaman la atención. Y te doy estos consejos con la esperanza de que mejores. Ya decides tu si usarlos o no.
Gracias por volver. Y buena suerte.
Edit:
Me olvide de que existía una ruta de aumento muscular. Lo siento.
The game is excellent. I liked the fact that both the main character and the other characters can be grown. That their attributes can be compared. That you can enlarge either their breasts, their muscles, or both. You did a great job.I've been checking for a whole year to see if the game gets updated. I personally would like to see if the height could be increased. And also more interaction between the characters. What could be, for example, passive so that other characters grow and become more dominant, or, conversely, so that our main character grows and becomes the main character. More comparisons and character reactions. Maybe Several endings with each of the girls. You did a great job anyway. I enjoyed playing this version too. I wish you good luck and hope everything works out for you.
Recently a couple weeks ago a really amazing game called Emma's growth was shutdown completely after the creator stopped respond, which was very upsetting. I get it life is hard sometimes and you don't have to keep pushing your self to update the game, but you shouldn't make games for others but because you enjoy it yourself. I believe that you should start off with a fresh start and go with option 3, making a new game, it could be anything even a simple twine game with trashy ai images, which still shows you put the effort and that you tried. Welcome back and thank you for not abandoning completely, I hope to see more of your works.
Honestly i think any of the first 3 options are good ideas, i definitely would advise against quitting just because of a prolonged break, instead put this new found energy and skill into making the best possible work you can
happy to see you again,hope everything is good, imo keep with this game i thing it has a lot of potecial , make new update and after that remake some scene or immagine on it ,use Big Aspiration as a point of....Aspiration, , another thing promote your comeback on weight gain Forum so more people can see it
Its fine to take a break from projects, youve done amazing work with this game and should he proud of it! I personally would love to see more of this game with more world building and images, but you should do what inspires you with the joyof creating. keep it up!
this would be great without the use of generative AI. I like to see what humans can come up with without relying on some program to just spit it out for them. human creativity!
are you ready to fork over money? because artists dont work for free, heck even development of a game costs time and money, be gratefull that you can play this for free, thank you for your unsolicited opinion about AI. but if you feel humans can do it better do it yourself from scratch and you will see it's not a reasonable request.
Ok, I don't normally do this... but dude, don't be an ass when you don't know what you're talking about. This game (and a lot of NFW games) uses very simple programming, and assuming they did it themselves, it's free, and the main focus of this game is the visuals. The guy was being pretty polite about their request (unlike you) and as for the money... there's plenty of high-quality NFW with hired artists (some being free and some costing mola). This game currently (unless their paying for AI) costs 0 bucks to make, and if they hire an artist, they're welcome to charge for it.
Ok, I don't normally do this... but dude, the guy was not being polite, he's literally getting something free, and asking for insane changes he doesn't understand. As someone who is actually using Twine to program a similar game, nothing is "free" and nothing is "simple". To produce consistent AI generated images for any type of fetish, requires at least a basic understanding of the model you are using, and the complex way that prompting can work with that model. It's a mountain of learning, trial and error, and weeding through images to actually find the ones that fit the event for wherever they go. As an example I produce 20 images at at time with Forge, installed on my machine, and it takes around 20-30 minutes, then I have to check each one and narrow down the ones that can actually be used. Sometimes they all suck, conflicting loras, missed prompts, bad settings, can all cause the output to suck and need a redo. Then there's the "simple programming". Learning any program language is a shit sandwich that takes alot of time. Couple that with brainstorming the ideas, and writing for the game, and you get very slow progress. Imagine, then having to throw in communicating with some "artist" that might possibly do this for free. Reiterating every idea, to get it out of your head and into theirs, also takes time. Then, assuming they actually want to do it, they are working on a project of likely 100+ images, that they aren't getting paid for. Why would they want that? How many can they produce in a day? If it's zero, then that's time lost on development. Twine, like all game development requires a ratio of time 1/3 writing it, and 2/3's testing, and fixing unforseen errors, and breaks, or just missed keys, or fatfingered typing. Why is that "better" than generating images yourself that you have immediately? At least then, it can be immediately used and tested, instead of having to wait for a picture from an artist who has their own schedule to be working on. Beyond that, lets unpack "free". There is no such thing. Free costs something too. Whether its in time, or peripheral knowledge needed, or acquiring other tools or knowledge needed, there is a cost. No one lives for free. Food, rent, gas, quality time with family and friends, it all has a price.
People need to understand these projects exist because of generative ai.
I've attached a screencap of one of my passages in Twine as an example of simple programming. It is a blank template I made to quickly copy/paste a character interaction main page. The entire thing would be just over 8 pages.
1: Even free art can have criticism/suggestions its part of the art world.
2: As for art. Hiring an artist saves you time (if it takes you 20-30 per) by a lot. As for "I can't test until I have the image" use bad temp, it should be easy since... it's a 2D game. A little doodle to test the code. As for why simple AI (unedited) as the same glossy look and is loaded with hard-to-spot errors most of the time (depends on the program but you get it). 3: Yeah.... the program you showed is simple. I get learning programming can be hard for some folks, but... anyone who programs can agree a VN is one of the easiest game types to program (since all the code a VN uses is very simple.) 4: Writting a game is hard, I never said it wasn't. 5: Yes.... I know nothing is "free" truly but.... (IDK how you didn't figure this out) I was referring to money.
6: No, they don't, if you want an example (since you're an MG) fan look at Mr.Nickname's work. He makes a bunch of VN with no ai. Other than code
7: Finally (since I hate this point) "Why is that "better" than generating images yourself that you have immediately? " ahem.... Its objectively better in every way for one any game, comic, of anything using AI images due to the current law you can't copyright it and (its iffy) the big Disney is currently suing some gen AI companies. It might be fine duh but new laws could be made making all gen AIs useless (since if they can't use mostly stolen artwork.... gen AI will learn much much slower/get dumber once it forgets all of said images). If your just making a fun quicki game yeah its fine but its risky if you want to do something long term.
Anywho thats all if you guys wanna make a war out of this go at it I'm gone lol.
1. It's called looking a gift horse in the mouth. It's just bad form
2. 20 images in a folder on my computer in less than 30 minutes is much faster. Beyond that did we account for the finding, communicating, negotiating with these nebulous free artists that supposedly exist? Also a huge time sink. Your last sentence here was unintelligible so, I'm guessing it's referring to genrative ai programs, and the bad hands, odd faces, extra limbs or similar look to whatever source you use, I'll address that. Local ai generation can go a very long way to fixing that, with artist styles in loras used to dictate a style, rather than the over used Nai or anime or pixar knock offs. Are the defaults overused? Absolutely. Do people not give enough attention to said ai errors? Absolutely. However, with enough knowledge they can easily be reduced or eliminated, and unique images that do not fit the stereotypes can be generated consistently. Personally, I like the nai look. Can't explain why, and I realize I might as well say I enjoy pumpkin spice, but there it is.
3. If you come from a programing background, then yeah that may look simple, but the point was these projects are done by people with little or no background with programing, so with that perspective, or with no experience at all, yes it is complicated. The "get good bro" argument does not work here, when these are literally peoples first projects in that space. I taught programing for a living, yes it is difficult for people to understand.
4. Love you too!
5. The point was, just because there's no initial money cost, doesn't mean there isn't one.
6. I didn't understand this, but aI assume theres a guy doing Visual Novels with no generative ai. Great, that was happening before ai. The point was, these smaller projects can happen more frequently because of generative ai. I have seen many artist make their own style loras to create ai art with said style captured. Generative ai is a tool, a powerful one, that can drastically speed this stuff up. Is it always great? No. There are some great artists out there. But if we're being honest, there's alot to be desired from the regular crowd, likely those that would be willing to work for free. Hell, I helped fund Big Ambitions, and that guy has so many art style changes and image reworks, his final release is jarring to look at, and he used a set website to generate his art. It should have been an easy win.
7.Objectively better. To use the same example, having 20 pictures in a file on my computer, ready to go is "objectively better" than having to wait for someone else to finish the same amount of work at their leisure. Law wise, this is all uncharted territory. Disney has very little they can do about this stuff, and now, even they are rolling in a generative ai for making videos into Disney Plus, which I find insane. The problem with making a law against all this, is that the tech is already out in peoples hands. Just because California made it illegal to make memes in ai with peoples likenesses didn't stop the actual creation of them. Loras for celebrity likeness can still be found, and worse, still created using websites that don't actually allow them to be distributed. Civitai for reference. The simple fact that makes me confident with all of this is that more content has been generated by ai, than by actual humans leading up to the creation of ai. Our legal systems have to prosecute on a case by case basis. Recall the people that were put on trial for downloading music and movies from Napster. It didn't stop the piracy, and most things can be easily pirated today, it's just that smart companies have made it easier to buy what you want in a format you want, rather than navigate the alternatives.
speed just isn't worth giving up authentic human creation though. I think that's one thing that society seems to value over quality nowadays is speed. quantity over quality. we'll just have to agree to disagree here.
I really like the idea of this game. I would love to see it turn into a fully fleshed out idea somehow, 3D or just the way it currently is.
One thing I will say: it would be nice if you could date the women that you help. That and maybe a fully fleshed giantess/amazon attribute would be nice.
Either way, this game rocks. I hope you can make more stuff like this in the future.
When installing and launching the game (The zip version) through, the itch client, it doesn't open the game directly, but just the /big-things-industries folder in windows explorer instead
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Continua con el juego en su formato actual.
El juego es miy bueno y tiene una base solida. Solo debes dejarte llevar por tu imaginacion para seguir desarrollando la historia y crear nuevas zonas y fases de crecimiento.
Podrías incluso agregar un personaje secundario principal que ayude a la protagonista una vez llegue a una fase de crecimiento qué la deje sin poder moverse y así continuar con el juego y las fases de crecimiento.
Puedes agregar consecuencias dependiendo de el tipo de crecimiento.
Para el aumento de peso podrías agregar una mecánica que le pida al jugador alimentar a la protagonista. Dándole así un uso a la ciudad al agregar un restaurante.
Para el Breast expansion podrías agregar lactancia y un medidor de cuanta leche tiene la protagonista. Teniendo que comprar un extractor en un nuevo lugar de la ciudad. 'La farmacia'. Este lugar vendería medicamentos capaces de alterar el cuerpo de la protagonista de formas tanto positivas como negativas. Como una mayor producción de leche, una reducción, entre cualquier otra cosa que se te imagine.
También podrías agregar una mecánica de inchazon. Permitiendo que la protagonista pueda comer o almacenar leche más allá de su capacidad. Con la consecuencia de que se inchara. Y si el jugador persiste en seguir puedes agregar una consecuencia.
Para el crecimiento de trasero.........
...
...
No se me ocurre nada sinceramente.
También podrías hacer que los finales qué ya tienes no sean definitivos. Si no una ruta diferente para continuar la historia. Cada uno con sus propias consecuencia, trama y forma de continuar con la historia.
Y te diré esto solo para aclarar. No soy un pervertidos de esto. Los juegos de este estilo más que nada me llaman la atención. Y te doy estos consejos con la esperanza de que mejores. Ya decides tu si usarlos o no.
Gracias por volver. Y buena suerte.
Edit:
Me olvide de que existía una ruta de aumento muscular. Lo siento.
The game is excellent. I liked the fact that both the main character and the other characters can be grown. That their attributes can be compared. That you can enlarge either their breasts, their muscles, or both. You did a great job.I've been checking for a whole year to see if the game gets updated. I personally would like to see if the height could be increased. And also more interaction between the characters. What could be, for example, passive so that other characters grow and become more dominant, or, conversely, so that our main character grows and becomes the main character. More comparisons and character reactions. Maybe Several endings with each of the girls. You did a great job anyway. I enjoyed playing this version too. I wish you good luck and hope everything works out for you.
Recently a couple weeks ago a really amazing game called Emma's growth was shutdown completely after the creator stopped respond, which was very upsetting. I get it life is hard sometimes and you don't have to keep pushing your self to update the game, but you shouldn't make games for others but because you enjoy it yourself. I believe that you should start off with a fresh start and go with option 3, making a new game, it could be anything even a simple twine game with trashy ai images, which still shows you put the effort and that you tried. Welcome back and thank you for not abandoning completely, I hope to see more of your works.
Honestly i think any of the first 3 options are good ideas, i definitely would advise against quitting just because of a prolonged break, instead put this new found energy and skill into making the best possible work you can
how do I get to rank 4?
4
happy to see you again,hope everything is good, imo keep with this game i thing it has a lot of potecial , make new update and after that remake some scene or immagine on it ,use Big Aspiration as a point of....Aspiration, , another thing promote your comeback on weight gain Forum so more people can see it
Its fine to take a break from projects, youve done amazing work with this game and should he proud of it! I personally would love to see more of this game with more world building and images, but you should do what inspires you with the joyof creating. keep it up!
big bug! whenever i press enhance after a while the continoue button isnt there anymore.
this would be great without the use of generative AI. I like to see what humans can come up with without relying on some program to just spit it out for them. human creativity!
are you ready to fork over money? because artists dont work for free, heck even development of a game costs time and money, be gratefull that you can play this for free, thank you for your unsolicited opinion about AI. but if you feel humans can do it better do it yourself from scratch and you will see it's not a reasonable request.
Ok, I don't normally do this... but dude, don't be an ass when you don't know what you're talking about. This game (and a lot of NFW games) uses very simple programming, and assuming they did it themselves, it's free, and the main focus of this game is the visuals. The guy was being pretty polite about their request (unlike you) and as for the money... there's plenty of high-quality NFW with hired artists (some being free and some costing mola). This game currently (unless their paying for AI) costs 0 bucks to make, and if they hire an artist, they're welcome to charge for it.
Ok, I don't normally do this... but dude, the guy was not being polite, he's literally getting something free, and asking for insane changes he doesn't understand. As someone who is actually using Twine to program a similar game, nothing is "free" and nothing is "simple". To produce consistent AI generated images for any type of fetish, requires at least a basic understanding of the model you are using, and the complex way that prompting can work with that model. It's a mountain of learning, trial and error, and weeding through images to actually find the ones that fit the event for wherever they go. As an example I produce 20 images at at time with Forge, installed on my machine, and it takes around 20-30 minutes, then I have to check each one and narrow down the ones that can actually be used. Sometimes they all suck, conflicting loras, missed prompts, bad settings, can all cause the output to suck and need a redo. Then there's the "simple programming". Learning any program language is a shit sandwich that takes alot of time. Couple that with brainstorming the ideas, and writing for the game, and you get very slow progress. Imagine, then having to throw in communicating with some "artist" that might possibly do this for free. Reiterating every idea, to get it out of your head and into theirs, also takes time. Then, assuming they actually want to do it, they are working on a project of likely 100+ images, that they aren't getting paid for. Why would they want that? How many can they produce in a day? If it's zero, then that's time lost on development. Twine, like all game development requires a ratio of time 1/3 writing it, and 2/3's testing, and fixing unforseen errors, and breaks, or just missed keys, or fatfingered typing. Why is that "better" than generating images yourself that you have immediately? At least then, it can be immediately used and tested, instead of having to wait for a picture from an artist who has their own schedule to be working on. Beyond that, lets unpack "free". There is no such thing. Free costs something too. Whether its in time, or peripheral knowledge needed, or acquiring other tools or knowledge needed, there is a cost. No one lives for free. Food, rent, gas, quality time with family and friends, it all has a price.
People need to understand these projects exist because of generative ai.
I've attached a screencap of one of my passages in Twine as an example of simple programming. It is a blank template I made to quickly copy/paste a character interaction main page. The entire thing would be just over 8 pages.
Let me break down your point.
1: Even free art can have criticism/suggestions its part of the art world.
2: As for art. Hiring an artist saves you time (if it takes you 20-30 per) by a lot. As for "I can't test until I have the image" use bad temp, it should be easy since... it's a 2D game. A little doodle to test the code. As for why simple AI (unedited) as the same glossy look and is loaded with hard-to-spot errors most of the time (depends on the program but you get it).
3: Yeah.... the program you showed is simple. I get learning programming can be hard for some folks, but... anyone who programs can agree a VN is one of the easiest game types to program (since all the code a VN uses is very simple.)
4: Writting a game is hard, I never said it wasn't.
5: Yes.... I know nothing is "free" truly but.... (IDK how you didn't figure this out) I was referring to money.
6: No, they don't, if you want an example (since you're an MG) fan look at Mr.Nickname's work. He makes a bunch of VN with no ai. Other than code
7: Finally (since I hate this point) "Why is that "better" than generating images yourself that you have immediately? " ahem.... Its objectively better in every way for one any game, comic, of anything using AI images due to the current law you can't copyright it and (its iffy) the big Disney is currently suing some gen AI companies. It might be fine duh but new laws could be made making all gen AIs useless (since if they can't use mostly stolen artwork.... gen AI will learn much much slower/get dumber once it forgets all of said images). If your just making a fun quicki game yeah its fine but its risky if you want to do something long term.
Anywho thats all if you guys wanna make a war out of this go at it I'm gone lol.
1. It's called looking a gift horse in the mouth. It's just bad form
2. 20 images in a folder on my computer in less than 30 minutes is much faster. Beyond that did we account for the finding, communicating, negotiating with these nebulous free artists that supposedly exist? Also a huge time sink. Your last sentence here was unintelligible so, I'm guessing it's referring to genrative ai programs, and the bad hands, odd faces, extra limbs or similar look to whatever source you use, I'll address that. Local ai generation can go a very long way to fixing that, with artist styles in loras used to dictate a style, rather than the over used Nai or anime or pixar knock offs. Are the defaults overused? Absolutely. Do people not give enough attention to said ai errors? Absolutely. However, with enough knowledge they can easily be reduced or eliminated, and unique images that do not fit the stereotypes can be generated consistently. Personally, I like the nai look. Can't explain why, and I realize I might as well say I enjoy pumpkin spice, but there it is.
3. If you come from a programing background, then yeah that may look simple, but the point was these projects are done by people with little or no background with programing, so with that perspective, or with no experience at all, yes it is complicated. The "get good bro" argument does not work here, when these are literally peoples first projects in that space. I taught programing for a living, yes it is difficult for people to understand.
4. Love you too!
5. The point was, just because there's no initial money cost, doesn't mean there isn't one.
6. I didn't understand this, but aI assume theres a guy doing Visual Novels with no generative ai. Great, that was happening before ai. The point was, these smaller projects can happen more frequently because of generative ai. I have seen many artist make their own style loras to create ai art with said style captured. Generative ai is a tool, a powerful one, that can drastically speed this stuff up. Is it always great? No. There are some great artists out there. But if we're being honest, there's alot to be desired from the regular crowd, likely those that would be willing to work for free. Hell, I helped fund Big Ambitions, and that guy has so many art style changes and image reworks, his final release is jarring to look at, and he used a set website to generate his art. It should have been an easy win.
7.Objectively better. To use the same example, having 20 pictures in a file on my computer, ready to go is "objectively better" than having to wait for someone else to finish the same amount of work at their leisure. Law wise, this is all uncharted territory. Disney has very little they can do about this stuff, and now, even they are rolling in a generative ai for making videos into Disney Plus, which I find insane. The problem with making a law against all this, is that the tech is already out in peoples hands. Just because California made it illegal to make memes in ai with peoples likenesses didn't stop the actual creation of them. Loras for celebrity likeness can still be found, and worse, still created using websites that don't actually allow them to be distributed. Civitai for reference. The simple fact that makes me confident with all of this is that more content has been generated by ai, than by actual humans leading up to the creation of ai. Our legal systems have to prosecute on a case by case basis. Recall the people that were put on trial for downloading music and movies from Napster. It didn't stop the piracy, and most things can be easily pirated today, it's just that smart companies have made it easier to buy what you want in a format you want, rather than navigate the alternatives.
I hear what you're saying. But i can see the benefits of using ai. I'm sure it speeds things along, especially if the dev isn't an artist
speed just isn't worth giving up authentic human creation though. I think that's one thing that society seems to value over quality nowadays is speed. quantity over quality. we'll just have to agree to disagree here.
Maybe you're right. But like i said in my reply, i can see the benefits of both methods.
Is there a debug
Awh shucks, found a deadend at beating Katherine in boob sizes, there isn't a button to "Head Back" here.
Definitely love the game and all the pictures though, I just wish to know where it was *ahem* gen'd from?
the game has been dead for 8 months so i dont think he's coming bac
there's a bug its not letting me see the images in this game I have resated it mielons of times
any new update
I really like the idea of this game. I would love to see it turn into a fully fleshed out idea somehow, 3D or just the way it currently is.
One thing I will say: it would be nice if you could date the women that you help. That and maybe a fully fleshed giantess/amazon attribute would be nice.
Either way, this game rocks. I hope you can make more stuff like this in the future.
can you make more clients
I see it was updated 3 hours ago, have they returned? I hope so and wish they have been alright.
have you discoverd anything new?
I am unsure.
Where do you see that it was updated 3 hours ago? The latest dev log I see is from February.
the 'More Information' section
There is another game which did not get updatet in a year and it says updated 2 days ago, so i doubt this is correct
That 'More Information' section can be misleading because you don't know if it is true or not.
what do you mean
can you get bigger than temarly goddess if you can how then
5
4
?
3
2
1
aus
Alle warten auf das licht
any way to use the melon on your self and beat your boss at the breast size challange
Will there be a new update soon?
Is there a way to make the player as fat as possible ?
What is the name of the AI used to make these photos?
stuffer AI i think
i cant create image like this :(
Guys, He’s actually dead?
what do you mean hes dead like the dev is actually dead if so how do you know
sorry, bad Joke, my bad
Chill bro
Lol
The game is very good! It would be interesting if Katherine reacted differently to each type of transformation.
I would be willing to support the growth of this game i do hope the limit is removed in the future allthough i understand thats a real tall order
Alguien logró el ascenso?
Whats happening now ?I am scared for you at this point
?
¿Alguien sabe cómo puedo hacer que me hacienda porque no lo logro?
Other than my bug posted below, I think we're doing great here.
Somehow I ended up with a -1 energy and still at work after visiting the garden.
Am I missing something?
The pictures won't load in...
It works fine on android and pc
I'm playing on an android tablet, and they won't load in for some reason
I guess they take longer to load on some devices more than others....
Rip, Dead Game
No its not
When installing and launching the game (The zip version) through, the itch client, it doesn't open the game directly, but just the /big-things-industries folder in windows explorer instead
Is there any way get more tokens
I hope they make another game like this, this was really great
1
Dead?
Yes unfortunately i guess